My analysis of the Nintendo Wii
Rather than a bunch of smaller presents each, Santa bought us one big “family present” for Christmas. He got us an extra set of controllers with Nun-Chucks, and set of Wii Remote Plus. He even managed to slip in the Wii Fit Plus package which he must have known Suzanne really desired.
After opening the boxes on Christmas morning we fired it up to test it out. I did a quick RTFM, but in the end I didn’t really need to. The system is easy to set up and configure. All I really needed to know were some technical details like the range of the controllers so that we didn’t stand too far back.
We were presented with the Wii menu. From here we could play a game, connect to a network for updates and internet browsing, or adjust the settings like date/time and location. These configurations were all easily found, changed and saved. Connecting to the WiFi network was as easy as supplying the passphrase. We don’t intend to do a lot of web browsing on this, but hey… it’s handy for system updates and adding Wii “channels”.
We found navigating with the Wii Remotes to be an easy learning curve; simple and intuitive. I’ve never owned any other form of Nintendo game so I thought it might be a chore to learn the buttons but it wasn’t difficult at all.
So after familiarising ourselves with the controls we thought we’d put it to use and play some games. First up was Wii Sports, the default game included in the packaging which is a collection of 6-8 games like Tennis, Bowling, Boxing and a few others. It took us a few minutes each to learn each game, but that’s to be expected from something completely new.
The next game was Wii Sports Resort, which is a collection of about 20 mini-games plus a plug-in to the Wii Controller which makes the controller more sensitive and precise. This sensitivity is needed for almost all the games like Golf, Frisbee, Sword Fighting, Basketball and Archery. You eventually learn that you get rated on each performance with points. Once you reach 1000 points you become a “Pro”. There’s also a handful of “stamps”, another form of reward for “achievements”. So far I’m a pro on Sword Fighting and Archery.
The Wii-Fit bundle includes the Wii-Fit Board which enhances the Wii-Fit game. It’s a balance board which is remarkably sensitive to the slightest shift in weight. Using the Yoga section of Wii-Fit showed me that I have absolutely no balance. The Wii-Fit Board can also be used with other games such as Raving Rabbids, which my mum had coincidentally given to us as a Christmas gift. It opens up new possibilities in the game such as sitting down on the board and using it as a sled, or standing on it sideways to use it as an interplanetary surf board. It’s great fun.
I have found, however, that we have been putting in more time on the Wii that I would like. Sure it’s Christmas, it’s school holidays and it’s the new novelty but I was surprised to find that we had logged an average of more than 6 hours a day on it, actively playing games. This week we had our first Wii-free day and we intend to ration out trigger time from now on. I think the kids can play as much Wii-fit as they want as that will help with balance, strength and general fitness. But other games should be doled out in small amounts. Hopefully the novelty will wear off, but not too much. It’s a fun system, and some games like Wii-Fit can be a great benefit if used properly.


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